Step 1: From Command Panel, Create, Geometry create a Box in Top View with Length 60cm, Width 140cm and Height 2.5cm.
Step 2: Create two more boxes in the Top view. The one on the left with Length 60cm, Width 40cm and Height 70cm. For the box on the right use this settings: Length 60cm, Width 30cm and Height 70cm. Now using Select and Move tool move the boxes around to align the to the first created box like i've did below. Use F3 to turn on/off wire frame view to see exactly what you are doing.
Step 3: Select any one of the 3 boxes. Right click on it and select Convert to>Convert to Editable Poly. In Command Panel go to Modify tab, click the box next to Attach, i new window will pop-up, hold down CTRL and select the other 2 boxes. Click Attach to attach all 3 boxes together.
Step 4: In Front view create a new box. Length 30cm, Width 70cm and Height 2.5.cm. Using the Select and Move tool align it to the rest of the boxes like i've did below. Attach this box too, like we did in previous step.
Step 5: In Modify tab go to Edge selection mode(shortcut key "2"), select the edges i've selected below. Select one and click Ring. Now Connect them. Click on the box next to connect, leave everything as default(1 segments, 0 pinch and slide) and click OK.
Step 6: Again, select the edges i've selected below and connect them with default settings. 1 Segment, 0 Pinch and Slide.
Step 7: Connecting the edges together in Step 5 and 6 resulted some new edges. Select two edges(one from every line) and click on Loop to make a loop selection. New click on Chamfer box and apply a chamfer with an amount of 0.1cm and 1 Segment. Press OK.
Step 8: Go to Polygon selection mode(shortcut key "4") and select 3 polygons like you see in the next image(don't select the polygons between them). Hold down SHIFT and using Select and Move tool move them just a little bit(0.1cm) in Y axis direction. A pop-up window will appear, select Clone to Object. Click OK.
Step 9: Press H on you keyboard to Select from Scene, select the Object and click OK. From the Modifier list apply a Shell modifier with an Outer Amount of 1.5cm. Convert the object to Editable Poly.
Step 11: Select the desk and go to Polygon selection mode(shortcut key "4"). Select the margin Polygon and move it on to of the drawers like i've did below.
Step 12: For the inside sliding draw create a new box in Front view with Length of 1.5cm, Width 69cm and Height 40cm. Using Select and Move tool move it to fit the inside of the desk.
Step 13: With the new created box selected, right click on the screen and select Hide Unselected to hide everything else except sliding drawer box. From Create, Shapes select Line. Set the Initial and Drag type to corner and create a new Line like in the below image.
Step 14: Go to Modify tab and select Spline from selection rollout menu(shortcut key "3"). Select the spline by clicking on it or by pressing CTRL+A(select all). In the box next to Outline enter -0.1cm and press enter to create outline or simply click on outline move the cursor on to of the spline, click and drag until you achieve your desired result.
Step 15: From the modifier list apply an Extrude modifier to out Spline with an amount of 40cm. Now using the Mirror tool, mirror our object in X axis, Offset amount 69.164cm and Clone Selection Instance(every change you make to your object will be made to your mirrored object). Click OK.
Step 17: Continuing with this 3d modeling tutorial we will create the desk legs. In Top view press F3 to turn on Wire view. Create a new box with Length and Width 4cm and the Height of 8cm. Convert it to Editable Poly.
Step 18: Using all concepts learned so far I will ask you to create handles for desk's doors. I used simple single boxes, Extrude and Bevel. Good luck.
And now.... the final result!!! Hope you like it...
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