miercuri, 31 octombrie 2012

How to create a Windows like Logo in 3D Studio Max 2010

In this tutorial I will teach you how to create a windows like logo.. like in the image below:

1. Start by creating an arc(Create -> Shapes -> Arc). Then go in Top view, click once, drag to right and then pull it with the mouse upwards to make it curve a little bit only.

2. Duplicate the arc by first, selecting it, and then dragging it up while holding shift key. A second clone of first arc should appear. 
3. Right click any arc and convert it to an editable spline.
 4. Next, go to Modify tab and select Vertex mode. After that click the Attach button, then select the other arc.
5.  And than click Connect button. 
6. Click the end of any arc and drag it to the opposite end. Do the same for the other end to make the two arcs join at their ends by two lines. 
 7.  Unselect vertex button and click the creted shape. Select Extrude in the Modify tab and raise the amount of extrusion to the amount you desire. You should make the height at least equal to the width. I choose an amount of 90.00 cm.

8. Now duplicate this shape the same way we did earlyer for the arc. Now you drag to the right, so you have two identical shapes next to each other.
9. Rotate the 180 degrees so that it looks like image below and select the move tool to align the two pieces.
10. Finally duplicate the two shapes and drag them to below so that you have the windows flag shape.

The ending look is created by applying a material for every square to match the colours of the real logo.My model looked this way by rendering it in v-ray.
 Pretty nice, right?

 Hope you enjoy my first tutorial! Stay tuned.. will be more tomorrow!




marți, 30 octombrie 2012

Introduction to 3ds Max 2011

Hello friends! 
I am in position "no job" for a week, a very boring and overwhelming psychological phase and to not get crazier than i am right now, i've decided that the best thing for me would be to write (not look for a new job [-x). About what?  About 3ds Max of course. That's all I know my best, right?

I got this idea thinking how useful I found the beginner tutorials on the internet and I though now is my turn to help others in need, and, why not, to make known those who don't know what the magic of 3D consist of, this amazing software: 3ds max 2010 (this is the version that I'm working now).
A brief definition of 3ds max:

Autodesk 3ds Max, formerly 3D Studio Max, is 3D computer graphics software for making 3D animations, models, and images. It has modeling capabilities, a flexible plugin architecture and can be used on the Microsoft Windows platform. It is frequently used by video game develoers, TV commercial studios and architectural visualization studios. It is also used for movie effects and movie pre-visualization.

This is how it looks when you doble-click the 3ds max icon.


Assuming that most of those who will access my blog are people who know something about 3ds max, we'll go over shortcuts that every user should know before starting the job. These shortcuts greatly facilitates the use of the program.

W = move
E = rotate
R = scale
alt + mouse scroll(hold) = rotate
scroll = zoom
ctrl + alt + scroll(hold) = zoom fluid
scroll(hold) = pan
z = zoom extents all
Additional shortcuts:
M = material editor
X = show/hide transformer(ghizmo-ul pe care il folosim ca sa mutam/roti/scale obiectele)
S = snap
F9 = render

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